collapse_all
expand_all
collapse_allexpand_alldropdowndropdownHovercopycodecopycodeHighlight

collapse_all Collapse AllExpand All     dropdown Code: All Code: Multiple Code: C# Code: Visual Basic Code: Visual C++     dropdown Members: Show All Members: Filtered Members: Filtered Members: Filtered

[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++

[TCheckBoxFormControlObj]Include Protected Members

[TCheckBoxFormControlObj]
Include Inherited Members

DPSF API Documentation

PivotPoint3D Fields

gradient
The
PivotPoint3D type exposes the following members.

collapse_allFields

 

Name

Description

pubfield

PivotPoint

The 3D Pivot Point that the object should rotate around.

NOTE: This only has effect when Rotational Pivot Velocity / Acceleration are used.

pubfield

PivotRotationalAcceleration

Get / Set the object's Rotational Acceleration around the Pivot Point (Position change).

NOTE: Rotations are specified by giving a 3D Vector, where the direction is the axis to rotate around, and the vector length is the amount (angle in radians) to rotate. It can also be thought of as Vector(PitchAcceleration, YawAcceleration, RollAcceleration).

pubfield

PivotRotationalVelocity

The object's Rotational Velocity around the Pivot Point (Position change).

NOTE: Rotations are specified by giving a 3D Vector, where the direction is the axis to rotate around, and the vector length is the amount (angle in radians) to rotate. It can also be thought of as Vector(PitchVelocity, YawVelocity, RollVelocity).

collapse_allSee Also

PivotPoint3D Class

DPSF Namespace

footer

Send comments on this topic to
Dan@DansKingdom.com