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[TCheckBoxFormControlObj]C#

[TCheckBoxFormControlObj]Visual Basic

[TCheckBoxFormControlObj]
Visual C++
DPSF API Documentation
DPSF
<
(Of

<

(<'Particle, Vertex>)>)>..::..UpdateParticleDelegate Delegate
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The function prototype that the Particle Events must follow

Namespace: DPSF

Assembly: DPSF (in DPSF.dll) Version: 2.5.0.0

collapse_allSyntax

C#

public delegate void UpdateParticleDelegate(

 Particle cParticle,

 float fElapsedTimeInSeconds

)

Visual Basic

Public Delegate Sub UpdateParticleDelegate (

 cParticle As Particle,

 fElapsedTimeInSeconds As Single

)

Visual C++

public delegate void UpdateParticleDelegate(

 Particle cParticle,

 float fElapsedTimeInSeconds

)

Parameters

cParticle

Type: Particle

The Particle to be updated

fElapsedTimeInSeconds

Type: System..::..Single

How much time in seconds has elapsed since the last update

collapse_allSee Also

DPSF Namespace

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